// -*- c-basic-offset: 4; tab-width: 8; indent-tabs-mode: t -*- // Copyright (c) 2001-2005 International Computer Science Institute // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software") // to deal in the Software without restriction, subject to the conditions // listed in the XORP LICENSE file. These conditions include: you must // preserve this copyright notice, and you cannot mention the copyright // holders in advertising related to the Software without their permission. // The Software is provided WITHOUT ANY WARRANTY, EXPRESS OR IMPLIED. This // notice is a summary of the XORP LICENSE file; the license in that file is // legally binding. // $XORP: xorp/bgp/peer.hh,v 1.39 2006/02/18 00:07:26 atanu Exp $ #ifndef __BGP_PEER_HH__ #define __BGP_PEER_HH__ #include <sys/types.h> #include "socket.hh" #include "local_data.hh" #include "peer_data.hh" enum FSMState { STATEIDLE = 1, STATECONNECT = 2, STATEACTIVE = 3, STATEOPENSENT = 4, STATEOPENCONFIRM = 5, STATEESTABLISHED = 6, STATESTOPPED = 7 // This state is not in the protocol specification. // After sending a notify it is necessary to // close the connection. Data transmission/reception // is asynchronous, but the close is currently // synchronous. Thus the stopped state allows // us to wait for the notify to be sent to TCP, // before closing the connection. }; enum FSMEvent { EVENTBGPSTART = 1, EVENTBGPSTOP = 2, EVENTBGPTRANOPEN = 3, EVENTBGPTRANCLOSED = 4, EVENTBGPCONNOPENFAIL = 5, EVENTBGPTRANFATALERR = 6, EVENTCONNTIMEEXP = 7, EVENTHOLDTIMEEXP = 8, EVENTKEEPALIVEEXP = 9, EVENTRECOPENMESS = 10, EVENTRECKEEPALIVEMESS = 11, EVENTRECUPDATEMESS = 12, EVENTRECNOTMESS = 13 }; enum PeerOutputState { PEER_OUTPUT_OK = 1, PEER_OUTPUT_BUSY = 2, PEER_OUTPUT_FAIL = 3 }; #define OPENMSGOK 0 #define UPDATEMSGOK 0 const uint32_t RIB_IPC_HANDLER_UNIQUE_ID = 0; const uint32_t AGGR_HANDLER_UNIQUE_ID = 1; const uint32_t UNIQUE_ID_START = AGGR_HANDLER_UNIQUE_ID + 1; class BGPMain; class PeerHandler; class AcceptSession; /** * Manage the damping of peer oscillations. */ class DampPeerOscillations { public: DampPeerOscillations(EventLoop& eventloop, uint32_t restart_threshold, uint32_t time_period, uint32_t idle_holdtime); /** * The session has been restarted. */ void restart(); /** * @return the idle holdtime. */ uint32_t idle_holdtime() const; /** * Reset the state, possibly due to a manual restart. */ void reset(); private: EventLoop& _eventloop; // Reference to the eventloop. const uint32_t _restart_threshold; // Number of restart after // which the idle holdtime // will increase. const uint32_t _time_period; // Period in seconds over // which to sample errors. const uint32_t _idle_holdtime; // Holdtime in seconds to use once the // error threshold is passed. uint32_t _restart_counter; // Count number of restarts in // last time quantum. XorpTimer _zero_restart; // Zero the restart counter. /** * Used by the timer to zero the error count. */ void zero_restart_count(); }; class BGPPeer { public: BGPPeer(LocalData *ld, BGPPeerData *pd, SocketClient *sock, BGPMain *m); virtual ~BGPPeer(); /** * Get this peers unique ID. */ const uint32_t get_unique_id() const { return _unique_id; } /** * Zero all the stats counters. */ void zero_stats(); /** * Replace the old peerdata with a new copy. It is the * responsiblity of the caller to free the memory. */ BGPPeerData *swap_peerdata(BGPPeerData *pd) { BGPPeerData *tmp = _peerdata; _peerdata = pd; return tmp; } void connected(XorpFd s); void remove_accept_attempt(AcceptSession *conn); SocketClient *swap_sockets(SocketClient *new_sock); XorpFd get_sock(); /** * state machine handlers for the various BGP events */ void event_start(); // EVENTBGPSTART void event_stop(bool restart=false, bool automatic = false);// EVENTBGPSTOP void event_open(); // EVENTBGPTRANOPEN void event_open(const XorpFd sock); // EVENTBGPTRANOPEN void event_closed(); // EVENTBGPTRANCLOSED void event_openfail(); // EVENTBGPCONNOPENFAIL void event_tranfatal(); // EVENTBGPTRANFATALERR void event_connexp(); // EVENTCONNTIMEEXP void event_holdexp(); // EVENTHOLDTIMEEXP void event_keepexp(); // EVENTKEEPALIVEEXP void event_delay_open_exp(); // Event 12: DelayOpenTimer_Expires void event_idle_hold_exp(); // Event 13: IdleHoldTimer_Expires void event_openmess(const OpenPacket& p); // EVENTRECOPENMESS void event_keepmess(); // EVENTRECKEEPALIVEMESS void event_recvupdate(const UpdatePacket& p); // EVENTRECUPDATEMESS void event_recvnotify(const NotificationPacket& p); // EVENTRECNOTMESS void generate_open_message(OpenPacket& open); void notify_peer_of_error(const int error, const int subcode = UNSPECIFIED, const uint8_t*data = 0, const size_t len = 0); FSMState state() { return _state; } static const char *pretty_print_state(FSMState s); /** * If jitter is globally enabled apply it to the time provided otherwise * just return the input time. */ TimeVal jitter(const TimeVal& t); void clear_all_timers(); void start_connect_retry_timer(); void clear_connect_retry_timer(); void restart_connect_retry_timer(); void start_keepalive_timer(); void clear_keepalive_timer(); void start_hold_timer(); void clear_hold_timer(); void restart_hold_timer(); void start_stopped_timer(); void clear_stopped_timer(); void start_idle_hold_timer(); void clear_idle_hold_timer(); /** * @return true if the idle hold timer is running. */ bool running_idle_hold_timer() const; void start_delay_open_timer(); void clear_delay_open_timer(); bool get_message(BGPPacket::Status status, const uint8_t *buf, size_t len, SocketClient *socket_client); PeerOutputState send_message(const BGPPacket& p); void send_message_complete(SocketClient::Event, const uint8_t *buf); inline string str() const { return _peername; } bool is_connected() const { return _SocketClient->is_connected(); } bool still_reading() const { return _SocketClient->still_reading(); } LocalData* _localdata; IPv4 id() const { return _localdata->get_id(); } BGPMain* main() { return _mainprocess; } const BGPPeerData* peerdata() const { return _peerdata; } bool ibgp() const { return peerdata()->ibgp(); } /** * send the netreachability message, return send result. */ bool send_netreachability(const BGPUpdateAttrib &n); /* ** Virtual so that it can be subclassed in the plumbing test code. */ virtual PeerOutputState send_update_message(const UpdatePacket& p); uint32_t get_established_transitions() const { return _established_transitions; } uint32_t get_established_time() const; void get_msg_stats(uint32_t& in_updates, uint32_t& out_updates, uint32_t& in_msgs, uint32_t& out_msgs, uint16_t& last_error, uint32_t& in_update_elapsed) const; protected: private: /** * For the processing in decision every peer requires a unique ID. */ static uint32_t _unique_id_allocator; const uint32_t _unique_id; friend class BGPPeerList; void connect_to_peer(SocketClient::ConnectCallback cb) { _SocketClient->connect(cb); } void connect_to_peer_complete(bool success) { if (success) event_open(); // Event = EVENTBGPTRANOPEN else event_openfail(); // Event = EVENTBGPCONNOPENFAIL } void send_notification(const NotificationPacket& p, bool restart = true, bool automatic = true); void send_notification_complete(SocketClient::Event, const uint8_t *buf, bool restart, bool automatic); void flush_transmit_queue() { _SocketClient->flush_transmit_queue(); } void stop_reader() { _SocketClient->stop_reader(); } SocketClient *_SocketClient; bool _output_queue_was_busy; FSMState _state; BGPPeerData* _peerdata; BGPMain* _mainprocess; PeerHandler *_handler; list<AcceptSession *> _accept_attempt; string _peername; XorpTimer _timer_connect_retry; XorpTimer _timer_hold_time; XorpTimer _timer_keep_alive; XorpTimer _idle_hold; XorpTimer _delay_open; // counters needed for the BGP MIB uint32_t _in_updates; uint32_t _out_updates; uint32_t _in_total_messages; uint32_t _out_total_messages; uint8_t _last_error[2]; uint32_t _established_transitions; TimeVal _established_time; TimeVal _in_update_time; /** * This timer is to break us out of the stopped state. */ XorpTimer _timer_stopped; void hook_stopped(); void check_open_packet(const OpenPacket *p) throw (CorruptMessage); NotificationPacket* check_update_packet(const UpdatePacket *p, bool& good_nexthop); /** * Called the first time that we go to the established state. */ bool established(); bool release_resources(); /** * move to the desired state, plus does some additional * work to clean up existing state and possibly retrying to * open/connect if restart = true * * @param restart if true and this is a transition to idle restart * the connection. * @param automatic if the transition is to idle and automatic restart has * been request. This is not a manual restart. */ void set_state(FSMState s, bool restart = true, bool automatic = true); bool remote_ip_ge_than(const BGPPeer& peer); bool _damping_peer_oscillations; // True if Damp Peer // Oscillations is enabled. DampPeerOscillations _damp_peer_oscillations; /** * Called every time there is an automatic restart. Used for * tracking peer damp oscillations. */ void automatic_restart(); private: friend class BGPMain; bool _current_state; void set_current_peer_state(bool state) {_current_state = state;} bool get_current_peer_state() {return _current_state;} bool _next_state; void set_next_peer_state(bool state) {_next_state = state;} bool get_next_peer_state() {return _next_state;} bool _activated; void set_activate_state(bool state) {_activated = state;} bool get_activate_state() {return _activated;} }; /* * All incoming TCP connection attempts are handled through this class. * The BGPPeer class handles outgoing connection attempts. * * Under normal circumstances only one connection attempt will be * taking place. When both BGP processes at either end of a session * attempt to make a conection at the same time there may be a * connection collision in this case it is necessary to hold two TCP * connections until an open message is seen by the peer to decide * which session should be selected. If a connection collision is * detected this class does *not* send an open message, it waits for * the peers open message. It should be noted that the BGPPeer class * is not aware that a connection collision condition exists, hence it * does not check the IDs. The assumptions are that: * 1) The IDs will be identical in both open messages so it's only * necessary to check one of the two open messages. * 2) A BGP process will actually send a open message after making a * connection. * * This class could be used to get rid of the XORP invented STOPPED * state in state machine. */ class AcceptSession { public: AcceptSession(BGPPeer& peer, XorpFd sock); ~AcceptSession(); /** * Start the FSM. */ void start(); /** * Timeout routine that is called if no messages are seen from the * peer. Ideally an open message should be seen from the peer. */ void no_open_received(); /** * This FSM has done its job signal to the peer to remove this * class. This should be the last method to be called in any methods. */ void remove(); /** * Send a notification. */ void send_notification_accept(const NotificationPacket& np); /** * Notification callback. */ void send_notification_cb(SocketClient::Event ev, const uint8_t* buf); /** * Send a cease. */ void cease(); /** * The main FSM is in state OPENCONFIRM so both IDs are available * to resolve the collision. */ void collision(); /** * An open message has just been received on the accept socket * decide and keep the winner. */ void event_openmess_accept(const OpenPacket& p); /** * Swap the socket in this class with the one in the main FSM. */ void swap_sockets(); /** * Replace this socket with the one in the main FSM and feed in * an open packet. */ void swap_sockets(const OpenPacket& p); void notify_peer_of_error_accept(const int error, const int subcode = UNSPECIFIED, const uint8_t*data = 0, const size_t len = 0); void event_tranfatal_accept(); /** * Called if the TCP connection is closed. */ void event_closed_accept(); /** * Called if a keepalive message is seen. */ void event_keepmess_accept(); /** * Called if a update message is seen. */ void event_recvupdate_accept(const UpdatePacket& p); /** * Called if a notify message is seen. */ void event_recvnotify_accept(const NotificationPacket& p); /** * Handle incoming messages. */ bool get_message_accept(BGPPacket::Status status, const uint8_t *buf, size_t len, SocketClient *socket_client); bool is_connected() { return _socket_client->is_connected(); } bool still_reading() { return _socket_client->still_reading(); } void ignore_message() { _accept_messages = false; } bool accept_message() const { return _accept_messages; } string str() { return _peer.str(); } private: BGPPeer& _peer; XorpFd _sock; SocketClient *_socket_client; bool _accept_messages; XorpTimer _open_wait; // Wait for an open message from the peer. BGPMain *main() { return _peer.main(); } FSMState state() { return _peer.state(); } const BGPPeerData* peerdata() const{ return _peer.peerdata(); } bool running_idle_hold_timer() const { return _peer.running_idle_hold_timer(); } }; #endif // __BGP_PEER_HH__